Ryan (Water) Water · Attack · 4★
🔍
Cutoffs P1: 800 P2: 1,116 P3: 1,200 G1: 1,297 G2: 1,400 G3: 1,500 Ends In Calculating... Season 39 Last 200 games/rank
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🧬 Monster Profile
Ryan (Water)
Name Ryan
Element Water
Archetype Attack
Natural Stars
Skill-ups to Max
×13
Awaken Bonus
✨ Leader Skill: Increases Attack Power of ally monsters in the Dungeons by 33%
Base Stats ⓘ
HP 10,380
25th %ile: 9885
Median: 10215
75th %ile: 10545
Ryan (Water): 10,380
9390 12345
ATK 736
25th %ile: 812
Median: 845
75th %ile: 867
Ryan (Water): 736
747 1098
DEF 549
25th %ile: 593
Median: 615
75th %ile: 637
Ryan (Water): 549
406 714
SPD 107
25th %ile: 101
Median: 103
75th %ile: 105
Ryan (Water): 107
95 123
CR 15%
25th %ile: 15%
Median: 15%
75th %ile: 30%
Ryan (Water): 15%
15% 30%
RES 15%
25th %ile: 15%
Median: 15%
75th %ile: 15%
Ryan (Water): 15%
15% 40%
ACC 0%
25th %ile: 0%
Median: 0%
75th %ile: 25%
Ryan (Water): 0%
0% 25%
25–75th %ile Median This monster
⚔️ Skills
Leader Skill
Leader Skill Dungeon

Increases the Attack Power of ally monsters in Dungeons by 33%.

Stat: Attack Power Bonus: +33%

Combat Knife
Combat Knife 2x Hits

Swings a dagger to attack the enemy 2 times and subsequently increases your Attack Power for 2 turns.

Max Skill: +35% Damage
Mult: ATK 1.9*ATK x 2
Effects: Increase ATK
▸Damage +5%
▸Damage +5%
▸Damage +10%
▸Damage +15%
Sharp Strike
Sharp Strike

Attacks the enemy to leave a Branding Effect for 1 turn. This attack will also decrease the enemy's Defense for 2 turns if it lands as a Critical Hit. Instantly gains another turn if the target's HP is less than 50% after the attack.

Cooldown: 4 turns → 3 turns (−1)
Max Skill: -1 CD +30% Damage
Mult: ATK 5.6*ATK
Effects: Brand Decrease DEF Additional Turn
▸Damage +5%
▸Damage +5%
▸Damage +10%
▸Damage +10%
▸Cooltime Turn -1
Dagger Dash
Dagger Dash 3x Hits

Attacks the enemy 3 times with attacks that always land as Critical Hits to disturb HP recovery for 2 turns each. Increases your Attack Bar by the proportion of the enemy's HP lost from your attack.

Cooldown: 4 turns → 3 turns (−1)
Max Skill: -1 CD +25% Damage
Mult: ATK 2.9*ATK x 3
Effects: Guaranteed Critical Hit Unrecoverable Increase ATB
▸Damage +5%
▸Damage +10%
▸Damage +10%
▸Cooltime Turn -1

July 20, 2025 Balance Patch

July 20, 2025 · Patch #76 · 2 changes
Full patch ↗
Dagger DashS3
Effect changed
[Effect changed] Attacks the enemy 3 times to grant Continuous Damage for 1 turn disturb HP recovery for 2 turns each.
Dagger DashS3
Damage Increased
Damage increased by approximately 12%.

November 27, 2024 Balance Patch

November 27, 2024 · Patch #71 · 1 change
Full patch ↗
Sharp StrikeS2
Skill Change
Inflicts Continuous Damage for 2 turns Applies Branding for 1 turn

June 28, 2021 Balance Patch

June 28, 2021 · Patch #46 · 2 changes
Full patch ↗
Dagger DashS3
Effect added
[Effect added] The attack that is guaranteed to land as a Critical Hit
Dagger DashS3
Skill Change
(As-is) Swiftly attacks the enemy 3 times with each attack inflicting Continuous Damage for 1 turn. If this attack lands as a Critical Hit, it will disturb the target's HP recovery for 2 turns (To-be) Attacks the enemy with an attack that is guaranteed to land as a Critical Hit 3 times, each attack inflicting Continuous Damage for 1 turn. Increases your Attack Bar proportionate to the enemy's lost HP from your attack

January 07, 2020 Balance Patch

January 07, 2020 · Patch #36 · 1 change
Full patch ↗
Sharp StrikeS2
Skill Change
Instantly gains another turn if the target has 30% or less HP after the attack. Instantly gains another turn if the target's HP is less than 50% after the attack.

July 29, 2019 Balance Patch

July 29, 2019 · Patch #32 · 1 change
Full patch ↗
Sharp StrikeS2
Skill Fixed
The monster will gain another turn immediately even if the attacked enemy gets defeated.

August 30, 2018 Balance Patch

August 30, 2018 · Patch #28 · 1 change
Full patch ↗
Sharp StrikeS2
Effect added
[Effect added] Instantly gains another turn if the target has 30% or less HP after the attack.

August 20, 2015 Balance Patch

August 20, 2015 · Patch #11 · 1 change
Full patch ↗
⚙
Stat Changed
Stat Changed
Stats changed to fit the Attack type.
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